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(GTAV) (Zmodeler3) Vehicle Light Emissive IDs


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This is the list of all IDs which determine what a light does on a vehicle in GTA V, these IDs must be set in vertex mode in Zmodeler3. Select your light, switch to vertex mode, select the part of the light that should light up, go to Properties -> General -> External State -> ID and change the 0 to one of the following IDs:

Running Lights (Always on) = 0 (Daytime Running Lights)

Left headlight [headlight_l] = 1

Right headlight [headlight_r] = 2

Left taillight [taillight_l] = 3

Right taillight [taillight_r] = 4

Front left indicator [indicator_lf] = 5

Front right indicator [indicator_rf] = 6

Rear left indicator [indicator_lr] = 7

Rear right indicator [indicator_rr] = 8

Left Brakelight [brakelight_l] = 9

Right Brakelight [brakelight_r] = 10

Center Brakelight [brakelight_m] = 11

Left Reverse light [reversinglight_l] = 12

Right Reverse light [reversinglight_r] = 13

Extra Light 1 [extralight_1] = 14 (Can be used as spotlights or high beams)

Extra Light 2 [extralight_2] = 15 (Can be used as spotlights or high beams)

Extra Light 3 [extralight_3] = 16 (Can be used as spotlights or high beams)

Extra Light 4 [extralight_4] = 17 (Can be used as spotlights or high beams)

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